In the past decade, a lot of educational programs for entrepreneurship have shown an increased\ninterest in competences development, using innovative learning approaches. Some of them are\nbased on educational simulations. The increasing availability of the simulation platforms and\naccess to them, also contribute to the improvement of simulation in entrepreneurship education.\nThe aim of this paper is to presents an architectural model for e-learning in entrepreneurship using\nagent-paradigm based simulations. The architecture of the e-learning platform was defined using\nARCHIMATE model and language. The business, information and technology levels were\ndesigned. The defined architecture model includes the most important structural elements and also\nthe main dynamic elements of the e-learning platform, offering information about the development\nof the agent-based platform. Taking into account the proposed model, the authors identified\nfurther directions for development.
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